Level
6th
Casting Time
1 Action
Range/Area
150 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Necrotic

You choose a target you can see within range, and manipulate the blood in their body. Streams of blood erupt from within them and crystalize into sharp, jagged spikes. The splatters of blood can cover up to 3 additional targets within 30 feet of one another, causing a similar eruption of blood spikes within them.

Each target must make a Dexterity saving throw, taking 10d8 necrotic damage on a failed, and their hitpoint maximum reduced by half the damage taken. On a successful save the target takes half damage and does not have their hit point maximum reduced.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, one additional target may be chosen for each slot level above 6th.

Cursed. When casting this cursed spell, you must make a Constitution saving throw against your spell save DC. On a failed save, this spell is cast in place of the chosen spell <Chain Lightning>, and your hitpoint maximum is reduced by the number of dice equal to half of the spell level. On a successful save, you are able to resist the curse's effects and the spell casts normally.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

ScottyWyatt

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