Level
3rd
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Healing
You purify the liquid as you move the nearby water into floating droplets it gathers around hurt and damaged allies. It begins to repair their wounds and heal their soul with the pureness of water. You heal up to three allies for 2d4 + your spellcasting modifier.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the healing increases by 1d4 for each slot level above 3rd.
* - (Water or Non-Toxic Liquid)
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