This spell summons a large ash tree, 7 feet tall with a 30ft circular radius and a plumage of Crimson leaves. Any creature within the range of the spell must make a dexterity saving throw (DC: 16) if the roll is unsuccessful the creature takes 4d4 force damage and is restrained.
The Woods Ashe Trees Stat block is as follows:
AC: 18
HP: 45
If the Woods Ashe Tree remains present until the casters next turn, the plumage is lit ablaze and the caster may control the direction of the fire. Each creature targeted (up to 3) with a 150ft radius must make a dexterity saving throw (DC 16); target takes 8d10+5 on a failed save throw and half as much damage on a successful one. If the target is still Restrained by the Woods Ashe Tree then the spell automatically hits the target.
Previous Versions
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3/14/2023 7:27:07 PM
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Coming Soon
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