You transform a 60-foot-radius sphere centered on you into a demiplane under your control. The interior of this demiplane represents an idyllic paradise, filled with lush fields of grass, vibrant flowers, and clear streams of water. Inside of this demiplane, the sky is bright blue with puffy white clouds, the air is fresh, the temperature is perfect, and time seems to stand still.
When you cast this spell, any creature inside the area must succeed on a Charisma saving throw or be transported with you to the demiplane. While inside the demiplane, a creature can't affect or be affected by anything outside of the demiplane, and any creature other than you suffers from the following effects:
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The creature is unwilling to attack other creatures.
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At the start of its turn, a creature takes 2d6 force damage and must succeed on a Wisdom saving throw or feel compelled to enjoy the fields, effectively wasting its turn.
When a creature inside of the demiplane other than you takes any damage other than the force damage taken, it is transported out of the demiplane to the nearest unoccupied space outside of it. Alternatively, you can end this spell early as a bonus action to force all creatures outside of the demiplane.
When a creature is transported out of the demiplane, it must succeed on a Constitution saving throw. On a failed save, it gains a single level of exhaustion and is stunned until the end of its next turn. On a successful saving throw, a creature is only stunned until the end of its next turn.
* - (a pinch of celestial dust)
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