Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Acid
You turn the blood of a creature you can see within range into acid. The creature must make a Constitution save at the start of each of their turns. On a failed saving throw, the creature takes 2d10 acid damage. On a successful save, the spell ends. During each of your turns, you can use your action to maintain concentration on this spell.
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