Your body collapses into a swarm of poisonous worms with sharp teeth for the duration. Your equipment melds with you for the duration. When the spell ends, you revert to your hit point total from before the spell was cast. You can still cast spells or use spell-like invocations while in this form and do not need somatic or verbal components to do so, but doing so reduces your hit points by 5 each time you do so. You gain the following statistics:
Swarm of Worms
Large Swarm of Tiny Beasts
AC 14, HP 20+(5 times the spell slot used), SPD 30 ft. Swim 30 ft.
STR: 12, DEX: 18, CON: 11, INT/WIS/CHA same as base
Immunities: charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Resistances: Bludgeoning, Piercing, Slashing
Senses: Blindsight 10 ft.
Swarm: You can occupy another creature’s space and vice versa, and you can move through any opening large enough for a tiny worm. You can’t regain hit point or gain temporary hit points in this form.
Bites: Using your action, you can make an attack roll against each creature occupying your space. Your attack modifier is equal to your Charisma modifier and you are considered proficient with the attack. The damage is 2d6 piercing damage and each creature hit must make a saving throw against your spell save DC or become poisoned for 1 minute and take 4d6 poison damage.
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