Level
Cantrip
Casting Time
1 Action
Range/Area
Self
()
Components
None
Duration
Instantaneous
School
Abjuration
Attack/Save
DEX Save
Damage/Effect
Stunned
Spin your axe around your neck using the strap to create a whirlwind effect to send to your target. This 'stunning' technique has the chance to stun an enemy. Stunning an enemy means that they can not make any actions, can not move, can not speak, they automatically fail Strength and Dex saving throws, and attack rolls against the creature have advantage. If the creature fails a Dex saving throw, the target is stunned for 2 rounds.
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