Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
You cause one muscle on an opponent to cramp up. Pick a finger, thumb, foot, calf, eyelid, etc. On a failed save the target takes 1D4 damage and their muscle contracts until a successful CON save is made. On a successful save, the target takes 1D4 damage but no other effects.
Examples
A finger cramping would give disadvantage on attacks made with a bow.
A thumb would give disadvantage on holding a weapon, or a rope if climbing
A foot would give disadvantage on most movement
A calf would give disadvantage on speed, speed would be reduced by 10'
An eyelid would give disadvantage on aim
An arm would give disadvantage on a grapple
* - (a dried tendon from any beast)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/17/2023 4:40:31 PM
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15
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0
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Coming Soon
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3/17/2023 11:33:49 PM
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23
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0
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Coming Soon
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