Level
3rd
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Force

You channel planar magics to transport yourself to a location, but not without an exchange. You choose one large or smaller creature within range and instantly switch places with it. If the creature is unwilling, it must make a Constitution saving throw against your spell save DC. On a success, the creature takes 2d6 force damage and is not moved. On a failure, you switch places with the creature via teleportation. You must have line of sight on the creature for this spell to take effect.

At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, a creature that resists your forced transportation takes an additional 1d6 force damage for each level above the 3rd.

Spell Tags: Teleportation

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Snarbargl

Comments

Posts Quoted:
Reply
Clear All Quotes