Level
Cantrip
Casting Time
1 Action
Range/Area
Sight
Components
S
Duration
Until Dispelled
School
Evocation
Attack/Save
CON Save
Damage/Effect
The rune causes the creature to make a DC 25 Con Saving throw. On a successful roll the creature gets 1 level of exhaustion, and on a failed throw the creature falls asleep for up to 24 hours or until dispelled (if the creature is attacked they must roll a Dc 18 Con Saving throw to wake up, if they fail they stay asleep).
This can be used once per long rest.
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