Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
Components
S
Duration
1 Hour
School
Divination
Attack/Save
None
Damage/Effect

On a successful Dc 21 Con Saving Throw, you can calm any creature you can touch for an hour. This creature will also become permanently charmed to the caster on a successful Dc 28 Wis Saving Throw. On a failed throw (for either roll) the creature is calmed for 1 minute.

This can be cast once a long rest.

Available For:

RavenHeartedSoul

Comments

Posts Quoted:
Reply
Clear All Quotes