A creature you touch regains a number of hit points equal to 1d12 + your spellcasting ability modifier. This spell has no effect on undead or constructs. On making contact with the creature you touch, you force them to live through the experience of their death in their head, this includes the five senses. The target creature must make a wisdom saving throw or be frightened of you for 24 hours and will always take the safest route away from you.
If you use this spell twice or more on the same creature within the same 24 hour time period, subtract 1 from their intelligence score for each use. There intelligence and sanity returns after the 24 hour time period ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d12 for each slot level above 1st.
Previous Versions
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3/19/2023 12:18:39 PM
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Coming Soon
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