Level
9th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Control
Whispering to the spirits of nature, you create one of the following effects within range:
- You create a tiny, harmless sensory effect that predetermines what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on. This effect persists for 1 round. Have your DM roll a d20 and look at the table of natural disasters below, if a 1 or a 2 is rolled the weather is clear, otherwise in order of the list below choose a disaster that correlates with the number rolled respectively.
Avalanche, Coastal Flooding, Cold Wave, Drought, Earthquake, Hail, Heat Wave, Hurricane, Ice Storm, Landslide, Lightning, Riverine Flooding, Strong Wind, Tornado, Tsunami, Volcanic Activity, Wildfire, Winter Weather
- You instantly make a flower blossom, a seed pod open, or a leaf bud bloom and if cut it grows two more buds with the same properties.
- You create an instantaneous, overpowering sensory effect, such as the reeking smell of death, a heavy gust of wind, the sound of a large animal, or the odor of skunk. The effect must fit in a 10-foot cube.
- You instantly light a candle, a torch, or a small campfire, the fire spreads to anything and everything, no matter the substance or material. The fire lasts for 1 hour and then dissipates.
Previous Versions
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3/19/2023 12:39:54 PM
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Coming Soon
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