Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft. (5 ft. *)
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Control

You choose water that you can see within range and that fits within a 10-foot cube. You affect it in one of the following ways:

  • You instantaneously expand the air 10 feet in one direction
  • You instantaneously drain the water within the cube.
  • You double or halve the power of the air, change its density or change its colour, or both. The change lasts for 1 hour.
  • You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear as air and animate as you like. The shapes or form last for 1 hour.
  • This form if made correctly can cause damage, damage table below.

If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action 

Elemental Weapon Damages: 

  • Small Blunt Objects - 1d4
  • Medium Blunt Objects - 1d6
  • Large Blunt Objects - 1d8

Elemental Weapon Damages:

  • Small Sharp Objects - 1d4
  • Medium Sharp Objects - 1d8
  • Large Sharp Objects - 1d10

Spell Tags: Control

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

GodOfTheForge

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