Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Necrotic
Make a melee spell attack against a creature you can reach. On a hit, the target must make a Wisdom saving throw. On a failure, the target takes 2d10 necrotic damage and is pushed into the flow of time, returning at the end of your next turn. On a success, the target takes half as much damage and isn't pushed.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell’s damage increases by 1d10 for each slot level above first.
* - (Dust made of crushed bone)
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