Level
3rd
Casting Time
1 Minute Ritual
Range/Area
Unlimited
Components
V, S, M *
Duration
7 Days
School
Conjuration
Attack/Save
None
Damage/Effect
Social (...)

You summon an invisible, mischievous spirit and send it to irritate and annoy your enemy. The spirit appears within 30 feet of its victim wherever they might be, as long as you are both on the same plane of existence when you cast the spell. The spirit then makes the victim’s life unbearable. The victim constantly sees movement out of the corner of their eye, and feels haunted and watched. Their sleep is interrupted by blankets being pulled off and the sounds of voices that fade upon waking.

In short, the victim suffers a variety of minor irritations that threaten to derail its life. Accordingly, for the duration the victim has disadvantage on all ability checks and Wisdom saving throws. A detect evil and good spell cast upon the victim reveals the presence of the bedeviling spirit, while protection from evil and good keeps the spirit away from the victim. A dispel evil and good spell destroys the spirit, but remove curse or similar magic has no effect.

* - (A tiny iron statue of an imp, plus a drop of the victim’s blood.)

Spell Tags: Summoning Social Utility

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy)

Kogen

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