Level
1st
Casting Time
1 Action
Range/Area
Self
Components
None
Duration
Concentration 1 Hour
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic

A protective magical force seeps from the armour , manifesting as writhing shadows that covers you and your gear. You gain 5 temporary hit points for the duration. If a creature hits you with a melee attack while you have these hit points, the creature takes 2D10 necrotic damage.

 

Previous Versions

Name Date Modified Views Adds Version Actions
3/25/2023 8:17:43 AM
0
1
0.5
Coming Soon

Spell Tags: Damage Buff Warding

Available For: Wizard (Legacy)

Epsilon94

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