Level
1st
Casting Time
1 Action
Range/Area
120 ft. ()
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect

D10 within 30 feet

D8 between 30 and 90 feet

D6 past 90 feet.

You conjure a tiny ball of water and fire it at a creature or object in range. Make a ranged attack against the target. On hit the target takes damage based on the table above plus the spell casting DC.

The damage increases damage equal to one damage dice per level past first level. For example, 2d10 at 2nd level, 3d10, etc.

Available For: Wizard (Legacy)

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