You summon a sentient cloud the obeys the casters command unless it feels the situation will spiral into an emotional array of dispare. This cloud has emotions and can sense the casters feelings, Rain means sad if the caster is sad the cloud will rain and cause difficult terrain in a 5 by 5 foot range around caster, White clouds mean neutral the cloud doesnt feel the caster has any feelings now, Cloudy with a little sun means happy and the caster is glad about something the cloud also gives the caster and members of the party within 5 feet of the caster inspiration, Dark clouds means suspicious this means the caster doubts someones intergretty and will act as a zone of thruth 5 feet around caster, Dark clouds with thunder means the caster is angry and will give the caster advantage on intimidation checks aswell as make a 5 feet aura of fear around the caster. When the cloud itself feels angry or uncertain it will temporarily dissappear untill it feels it wnats to return or is summoned by the caster. The cloud will protect its caster from physical damage if the caster moves out of an enemys melee range this is an reaction granted from the cloud. As a bonus action the caster can command the cloud to hit a target atleast from 20 feet away the cloud does 2d8+4 lightning damage to the target. If the caster is rude toward the cloud it will inflict 1d4 lightning damage to the caster and dissappear till it is needed or feels as if it forgives the caster. the cloud dissappears when the casters hit points become 0.
AT higher levels
The clouds damage increases by 1d8 when you reach 5th level (3d8), 11th level (5d8), and 17th level (8d8)
Previous Versions
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3/26/2023 7:33:21 PM
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Coming Soon
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