Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
30 ft.
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Control
You choose an area of blood that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
-
You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.
-
You can remove up to a pint of blood from an individual who fails a constitution save
-
You freeze or boil the blood, provided that it is already out of a creature. The blood unfreezes in 1 hour.
If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
Comments