Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
(5 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Fire (...)
You jump and create a wheel of fire, spinning or twisting around you as you move for 10 feet burning those around you for 2d6. At the end of the movement, you kick the flame at a singular target within range.
Make a ranged spell attack for the ray. On a hit, the target takes 4d6 fire damage. At Higher Levels.
When you cast this spell using a spell slot of 3rd level or higher, you add a d6 for the wheel and the beam for each slot level above 2nd.
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