When you cast this spell you can, as a bonus action imbue a piece of ammunition you fire from a ranged attack roll with an imbued piece of ammunition hits a target, the beacon is transferred to the target. The weapon that fired the ammunition is attuned to that beacon and becomes warm to the touch when it points in the direction of the target as long as you and the target are on the same plane of existence. You can only have one tracer active at a time, and if you put a tracer on a different target, the effect on the previous tracer ends.
This effect does not function if the target enters an antimagic field or is protected from magical scrying, such as with a nondetection spell. A creature must succeed on an Intelligence (Arcana) check against your spell save DC to notice the magical beacon.
* - (a drop of bright paint)
Comments