Level
1st
Casting Time
1 Bonus Action
Range/Area
60 ft.
(15 ft. )
Components
V *
Duration
Until Dispelled or Triggered 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Control
Create 2 small platforms to step on for a moment in the air, allowing you to perform another jump. This does not negate fall damage; each step counts as landing. Jumping with a running start of at least 10 feet allows you to jump 3 +STR or DEX feet up and double it forward, half as much if you do not have a running start. Add 1 foot up and 2 feet forward for every additional air step after the first.
This can be cast on the same turn as the jump spell.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, add 2 additional steps or another target for each slot level above 1st.
* - (None)
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