Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic (...)
A skill that will fire out a red line of energy from the user's hands in the shape of a claw, a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. To use the skill the user must use their own blood causing -1 HP per Blood swipe. Until the spell ends, you can make the attack again on each of your turns as an action.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
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