Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
Melee
Damage/Effect
Radiant
Divine wrath courses through your veins and sheds bright white light from beneath your skin. For the duration of the spell you admit bright light in a 10 foot radius. With a claw like grasp you can siphon lifeblood from others to heal your wounds. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 radiant damage, and you regain hit points equal to half the amount of radiant damage dealt. Until the spell ends, you can make the attack again on each of your turns as an action.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
* - (A golden sewing needle)
Comments