Level
Cantrip
Casting Time
1 Action
Range/Area
40 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Damage
A flashing ball of light, about the size of a lime, flies toward your target: It rapidly changes color as it travels. Make a ranged spell attack against the target. On a hit, roll 1d6; the target takes 1d10 damage where the color of the projectile's light & type of damage is determined by the 1d6.
| D6 | Damage Type (Color of Light) |
|---|---|
| 1 | Fire (Red) |
| 2 | Cold (Blue) |
| 3 | Acid (Green) |
| 4 | Radiant (White) |
| 5 | Necrotic (Purple) |
| 6 | Lightning (Yellow) |
This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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