You immolate your body in a burst of flames, teleporting yourself up to 30 feet to an unoccupied space that you can see. The teleportation process cleanses your body and removes any effect (both positive and negative) you had on yourself. You are unharmed by the flames, but any flammable objects within 5 feet of you at both the point of departure and arrival are set ablaze. Once you use this spell, you can't use it again until you complete a long rest.
If you teleport into a space that is occupied by a creature or an object, you take 1d10 fire damage, and the creature or object takes 1d10 fire damage as well. This damage increases by 1d10 at higher levels (3rd level or higher) when you cast this spell using a spell slot of 3rd level or higher.
On Higher Levels: for every Spellslot above 2, add 10 ft to the range and 1 additional willing creature.
* - (1 miligram of your soul)
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