Level
1st
Casting Time
1 Action
Range/Area
10 ft.
(10 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Damage
You explode with fire, not harming you or your belongings. Any creature in range must succeed on Dexterity saving throw, n. On a failed save, that creature takes 2d6 fire damage and igniting flammable objects that is not being worn or carried.
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