Eldritch tendrils of black smoke extend from your shoulders and lash out at your enemies. Choose up to 4 creatures within 60 feet of you, and make a ranged spell attack against those targets. On a hit the target takes 6d10 Necrotic damage and must make a Strength saving throw. If it fails the save, it is restrained as the shadowy tendrils wrap around it's body. A creature that is huge or larger makes this saving throw at advantage. If a creature is restrained by this spell at the beginning of it's turn, it takes an additional 3d10 Necrotic damage.
A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself. A creature that is huge or larger makes this check at advantage.
Additionally, you can use a bonus action on each of your turns to move any number of creatures restrained by this spell up to 30 feet to a new location within 60 feet of you. If you are ever more than 60 feet from a creature restrained by this spell, that creature is freed from this spell.
Previous Versions
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4/25/2023 12:29:58 AM
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2
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1
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Coming Soon
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