Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Damage

You weild a weapon and imbue it with the elemental power of a dragon. Choose one of the following damage types: acid, cold, fire, lightning, poison, or thunder. The next time the weapon hits a target before the spell ends, it deals an extra 2d12 damage to the chosen type.

Upon casting the spell, make a DC 18 Intelligence Saving Throw. On a failed save, you cannot recast till the next Long Rest.

At Higher Levels: When you cast this spell using a spell slot of 4rd level or higher, the extra damage increases by 1d12 for each slot level above 3nd.

* - (An opal worth at least 100 gp)

Previous Versions

Name Date Modified Views Adds Version Actions
5/18/2023 9:38:11 PM
4
1
1
Coming Soon

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

stormer454

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