Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Damage
You weild a weapon and imbue it with the elemental power of a dragon. Choose one of the following damage types: acid, cold, fire, lightning, poison, or thunder. The next time the weapon hits a target before the spell ends, it deals an extra 2d12 damage to the chosen type.
Upon casting the spell, make a DC 18 Intelligence Saving Throw. On a failed save, you cannot recast till the next Long Rest.
At Higher Levels: When you cast this spell using a spell slot of 4rd level or higher, the extra damage increases by 1d12 for each slot level above 3nd.
* - (An opal worth at least 100 gp)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/18/2023 9:38:11 PM
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4
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Coming Soon
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