Level
3rd
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

The Caster inflicts pain on one to four targets of their choosing, each target must make a Con save above fifteen to resist or end the spell. For every turn, including those unaffected the targets take 4d6 Radiant, Necrotic, or Force Damage. The type of damage is determined by the target(s) damage vulnerabilities to pick which is most painful, if neither necrotic nor radiant are applied, the spell will default to force damage. If a target dies whilst under this spell, they become a stone husk with a frozen agonized face.

Constructs and Ooze will automatically succeed the Con save.

If a target under the spell wishes to surrender, the spell ends and the effect of a charm spell takes over, making them a completely passive ally, They can answer any questions to the best of their knowledge, give and collect items, follow simple commands, and will attempt to complete any normal task to the best of their ability.

However, they will no longer be able to enter combat until the spell is realized or they are told they are dismissed, in which they will flee.

Available For: Warlock (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy)

CallaghanTheWise

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