Level
4th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Control

One of the most feared powers available to blood mages, this spell allows the caster to take complete control of an enemy’s body unless they make a successful Wisdom saving throw vs the spellcaster's DC. If the subject fails, the caster dictates the actions the target takes on their next turn. All attacks made by a target under your control suffer a –2 penalty due to the imprecise nature of your manipulation. Targets without blood cannot be affected by this spell.The subject may attempt a new save at a -3 penalty to break free at the start of each of their subsequent turns. Once the target successfully resists the spell ends. If the target failed their original saving throw against the spell's effects by more than 4, the target retains no memory of anything that transpired while being controlled.

Previous Versions

Name Date Modified Views Adds Version Actions
6/6/2019 10:52:01 PM
3
0
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Coming Soon
6/6/2019 10:54:54 PM
3
0
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Coming Soon
6/6/2019 10:56:33 PM
4
0
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Coming Soon
6/7/2019 12:44:51 AM
14
0
--
Coming Soon
6/7/2019 12:46:49 AM
11
0
--
Coming Soon
6/7/2019 2:34:25 PM
14
0
--
Coming Soon
6/7/2019 2:35:04 PM
18
1
--
Coming Soon

Spell Tags: Control

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

bigwhiskey74

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