Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, M *
Duration
Concentration
1 Minute
School
Evocation
Attack/Save
STR Save
Damage/Effect
Cold
As an action you can cast this spell on a creature that you can see within range. The target must succeed on a strength saving throw (the DC is the same as your spell save DC) or be completely covered by a swarm of snow before being completely encased by a solid snowman. The creature trapped inside is restrained. As an action, the creature can attempt a strength saving throw, if it succeeds it breaks out of the snowman and then ends its turn. when a creature starts its turn inside the snowman it takes 2d8 cold damage
when you cast this spell with a spell slot above 2nd level, it gains 1d8 cold damage for every spell slot above 2nd
* - (A handful of snow)
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