Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Instantaneous 1 Minute
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Slashing

Your fingers mutate int long silvery hooked blades where the small hooks at the end glow purple and yellow at the tip. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target takes 1d10 slashing damage. Then the target must make a Constitution saving throw.

On a failed save, the target is poisoned for 1 minute, unless the target is poisoned already in which case it becomes paralyzed for 1 Round. On a success, nothing happens. After you make the attack, your fingers return to normal.

If this spell results in a critical hit, the spell sends the target into a magical slumber and they fall unconscious until after 1 minute, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.

Spell Tags: Damage Combat

Available For: Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy)

Flharryous

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