Level
1st
Casting Time
1 Action Ritual
Range/Area
Touch
Components
V, S
Duration
1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect
Movement

You optimize the cardiovascular system, helping muscles fight against the onset of fatigue

Normal Casting
With a touch, you refresh tired and sore muscles back to their full capacity. You negate the effects of fatigue (but not exhaustion) for the duration, at which the fatigue returns until proper rest is obtained. (creature moves at half speed until a short rest)
Spell Fatigue: 1
HP Cost: 1

Ritual Casting
Tracing symbols of health and movement on a surface with your own blood, you augment everyone against growing tired from sustained vigorous movement. All targets may hustle over long distances, effectively doubling their overland speed.
Spell Fatigue: 1
HP Cost: 1 + 1 every 2 additional creatures

Spell Tags: Movement

Available For:

Caine_Astaroth

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