Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Touch
()
Components
S
Duration
Until Dispelled
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Slashing
You use your ability to form the time around you into a sword. The enemy has to roll a dexterity saving throw to see if they take full damage or half. If the opponent rolls higher than a 17 they succeed and take half damage but if they get lower than a 17 they take full damage and are stunned until their next turn.
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