This spell transforms a creature that you can see within range into a crab. An unwilling creature must make a Wisdom saving throw to avoid the effect. The spell has no effect on a shapechanger or a creature with 0 hit points.
The transformation lasts for the duration, or until the target drops to 0 hit points or dies. The new form will be a crab. The target's game statistics, including mental ability scores, are replaced by the statistics of the chosen beast. It retains its alignment and personality.
The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 hit points, it isn't knocked unconscious.
The creature's capabilities for the duration encompass the abilities of a crab.
The target's gear becomes appropriately crab-sized and crab-shaped for the duration they are Carcinised.
* - (crab tissue)Previous Versions
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4/15/2023 6:14:49 AM
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Coming Soon
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