Level
2nd
Casting Time
20 Actions
Range/Area
30 ft.
Components
None
Duration
Concentration 2 Rounds
School
Evocation
Attack/Save
None
Damage/Effect

Thir's Wrath, a storm of arrows in a circle around the caster doing 2d8 damage to any person or thing inside the circle, known allies of Thir are safe. Dexterity Save required, if saved no damage is taken as the arrows miss. Lasts for 2 rounds.

 

Background:
Diary Entry 232 Myself and my new travel companion Konrad where reminiscing about religion growing up, and he made me realise that despite everything, faith and spells are intwined by an understanding of knowledge. To the uneducated arrows of light piercing form the heavens is an act of god. To the well read, it is but an application of intelligence and arcana. I have discovered, via channelling the same energies as Lightning Lure I can create arrows based on light

As they said in the great collage: Religio est verbum populi, Magia est ministra populi

Available For: Wizard (Legacy)

Felsty

Comments

Posts Quoted:
Reply
Clear All Quotes