Level
5th
Casting Time
1 Minute
Range/Area
90 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

You summon humanoid creatures of size medium or smaller that appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:

  • One humanoid creature, that can't be of any race, of size medium or smaller and a challenge rating of 2 or lower
  • Two humanoid creatures, that can't be of any race, of size medium or smaller and a challenge rating of 1 or lower
  • Four humanoid creatures, that can't be of any race, of size medium or smaller and a challenge rating of 1/2 or lower
  • Eight humanoid creatures, that can't be of any race, of size medium or smaller and a challenge rating of 1/4 or lower
  • Eight guards of any humanoid race of size medium or smaller

A summoned creature disappears when it drops to 0 hit points or when the spell ends.

The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which have their own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

The GM has the creatures' statistics. You can see some sample creatures below.

At Higher Levels. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 7th-level slot and three times as many with an 9th-level slot.

 

Sample Creatures

CR Creature Name
 1/8 Kobold, Merfolk
1/4 Drow, Goblin, Grimlock
1/2 Deep Gnome (Svirfneblin), Gnoll, Hobgoblin, Lizardfolk, Orc, Sahuagin
1 Bugbear, Duergar
2 Wererat
   

 

* - (One hair per creature summoned)

Spell Tags: Summoning

Available For: Druid (Legacy) Ranger (Legacy) Wizard (Legacy)

RasmusVJS

Comments

Posts Quoted:
Reply
Clear All Quotes