Level
2nd
Casting Time
10 Minutes
Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Until Dispelled 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Buff (...)
You extract the soul of a dying creature and trap it within a crystal, creating a soul gem.
This creature must be the size category of tiny, small, or medium. The creature must have a CR under 1 or intelligence under 6.
The target makes a CON save against your spell save DC. If the target fails the save, the creature dies, and its soul is captured as a soul gem.
* - (a rare gem or crystal worth at least 50 gp)
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