You tap into the temporal anomalies that exist within the timeline, allowing you to manipulate time to your advantage. For the duration of this spell, you gain the following abilities:
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Temporal Shift: You can use your action to teleport up to 60 feet in any direction, leaving a shimmering trail of energy behind you. You can use this ability up to three times during the duration of the spell.
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Echoes of Time: You create a duplicate of yourself that lasts until the end of the spell's duration. The duplicate has the same statistics as you and can act on its own turn, allowing you to take an additional action each turn. You can only have one duplicate at a time, and it disappears if it is reduced to 0 hit points.
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Tempo Control: As a reaction, you can manipulate the flow of time around you to avoid an attack or spell that targets you. Roll a d20 and add your Charisma modifier. If the total is equal to or greater than the attack roll or spell save DC, you take no damage or effect from the attack or spell.
Once the spell's duration ends, you become exhausted and cannot cast this spell again until you finish a long rest.
* - (A small hour glass)
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