Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
Concentration 3 Rounds
School
Evocation
Attack/Save
None
Damage/Effect
Thunder (...)

The next time you hit a creature with a melee weapon attack during the spell's duration, your weapon bursts with dramatic tension, and the attack deals an extra 1d6 thunder damage. Alternatively, you can choose to hold the dramatic energy by not attacking with the weapon and letting the tension build. For each turn you spend holding and building the energy, the extra thunder damage increases by 1d6, to a maximum of 4d6.

Previous Versions

Name Date Modified Views Adds Version Actions
8/17/2020 11:13:30 AM
1
0
--
Coming Soon
4/19/2023 1:05:30 PM
7
2
--
Coming Soon

Spell Tags: Damage

Available For: Bard (Legacy)

Cowboycthulhu

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