Level
7th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

You summon forth holy glyphs to appear on the ground in a 15 foot radius sphere. While any creature is standing in the zone, they gain the following benefits:

  • Any divine spell from Cleric or Paladin Spell list (Includes divine smite and any spells that are cast by a non divine caster but are still on the cleric or paladin spell list.) gets amplified by the zone. Any Divine healing spells cast in this zone have an additional dice of healing. Any divine damage spells deal an additional die of damage. If there are multiple damage types in the spell, each damage type gets a one die increase to its damage.
  • A creature can see through magical darkness of 5th level or lower while standing in the zone.
  • Any creature in the zone gain advantage on saving throws on being possessed, frightened, and petrified.
  • The threshold to succeed on a death save is reduced by 2 (8 or higher succeeds assuming there is nothing else modifying death saves).
  • Clerics and Paladins have their spell save dc increased by 1 and their spell attack modifier is increased by 2.

Previous Versions

Name Date Modified Views Adds Version Actions
4/19/2023 4:59:14 PM
5
1
--
Coming Soon

Available For: Cleric (Legacy)

Verdaa

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