Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
10 Minutes
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You cause shadows you can see within range to animate as you like. Affecting a 5-foot cube, you affect it in one of the following ways:

  • You instantaneously expand the shadow 5 feet in one direction, provided that a source of light is not occupying the new location.

  • You cause simple shapes—such as the vague form of a creature, an inanimate object, or a location—to appear within the shadows and animate as you like. 

You can also attack with the shadow, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can have one target you can see within 10-feet make a Constitution saving throw. The target gains no benefit from partial cover for this saving throw. On a failed save, it takes 1d8 necrotic damage. This spell has no effect on constructs and undead.

The spell assumes there is at least one light source casting shadows in the area.

The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard (Legacy) - College of Whispers Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - Death Domain Ranger (Legacy) - Gloom Stalker (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

ThalionDraugole

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