Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Spinning your weapon conjures a rotating wheel of water around you for the spell's duration. While the wheel persists, your movement speed increases by 30 feet. Additionally, successful melee weapon attacks you make deal 2d4 additional cold damage.
* - (A weapon with which you are proficient.)
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