Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
A healing spell created by a madman. Unlike most healing spell this one causes only pain. Upon healing the victims feels double the pain as when they received the injuries.
On touch, character can heal one living being for 1d12 + charisma modifier damage. The healed creature then gains Disadvantage on next action. When cast with 2nd level spell slot, healed creature loses bonus action. When cast with level 3rd though 5th spell slots, healed creature losses 10ft of movement per level above 2nd.
Add 1d10 for each subsequent spell level for a max of 4d10.
* - (Salt)
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