Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
50 ft.
Components
V
Duration
Instantaneous
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Deception
You Taunt a creature by yelling at it and exposing yourself. it must succeed on a Wisdom saving throw in order to not be taunted. if it fails It becomes enraged and focuses its attacks on you for the next turn.
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