Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
None
Duration
Concentration 10 Rounds
School
Transmutation
Attack/Save
None
Damage/Effect

You can't be hit, but can only go to where there isn't any light. For use in the night, places where light can't reach you, etc. This lasts for 10 turns after being charged for 1, but can't be undone until the 10 turns are over, and you are unable to attack using this, causing it to be practically useless unless you are going to travel quickly in a dark area.

Available For: Warlock (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy) Sorcerer (Legacy) - Lunar Sorcery Wizard (Legacy) - School of Illusion (Legacy)

SCYBERXYZ

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