A bright glow engulfs your weapon giving it a shiny tint. your weapon produces dim light dimly lighting a 5ft area around the weapon
The caster may choose one of the effects listed to be applied to the weapon they are wielding.
Sharpness during the spell duration, the weapon affected gains an extra 4d4 slashing damage
Frost Bite during the spell duration, the weapon affected deals double damage, all in the form of cold damage
Fire Aspect during the spell duration, the weapon affected deals double damage, all in the form of fire damage
Smite, During the spell duration, when the weapon affected hits an undead creature, The Creature takes double damage, all in the form of radiant damage
Flora during the spell duration, the weapon affected will grow plants on hit. The weapon does 0 damage, the creature hit must make a Strength saving throw DC: your spell saving throw +4. on failure, the creature is restrained, the Creature may make another Strength saving throw at the end of its turn to break through, it is restrained until then.
Accuracy, during the spell duration, when making the attack roll for the weapon affected, you can make a second attack roll, you must use the second attack roll. This can be done after knowing the outcome but before the actions take place
Knockback, during the spell duration, when the weapon affected hits an enemy, it deals half damage but knocks the enemy 30ft away
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/25/2023 9:53:49 PM
|
6
|
0
|
1
|
Coming Soon
|
Comments