You channel force through your limbs, increasing your physical ability by many times.
This turn, for your action, you may make two unarmed strikes. If you do, you get a +1 bonus to attack on both strikes and, on a hit, your unarmed strikes deal 1d4 + your Strength modifier bludgeoning damage + 2d4 force damage each, instead of the normal amount of bludgeoning damage from a normal unarmed strike. If both attacks hit the same target, roll a d6. On a 5 or 6, you can make an additional enhanced unarmed strike on the same target but without the +1 bonus. If this third attack hits as well, roll a d8. On a 7 or 8, you can make another enhanced unarmed strike against the same target the last three enhanced unarmed strikes hit. After you have made the fourth attack, you must succeed on a DC 13 Constitution saving throw or have disadvantage on all of your attack rolls for the next 1 minute.
At Higher Levels. If you cast this spell using a spell slot of 2nd level or higher, the amount of extra force damage dealt by the enhanced unarmed strikes increases by 1d4 for each spell slot level above 1st.
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